“We had to create huge map images to render out the frames and create the full-dome, immersive experience,” Jones says. “We needed to be working at the highest level of computation and we needed some really powerful workstations to render it within the timeline. That was made possible by the HP machines.”
In a separate installation inside the HP Lounge, Jones tapped HP’s OMEN gaming computers to create a more intimate experience with his art. In this installation, festival-goers could don VR headsets to manipulate and interact with a shorter version of what was playing on a loop in the Antarctic dome.
Jones and his tech team rendered art using the latest NVDIA graphics processors cranking at astonishing speeds—some 11 teraflops, or about 11 trillion calculations per second—to generate a VR experience that can trick the human brain into thinking computer-generated imagery is real.
Jones, who’s toured with music festivals for more than a decade, said that if his audience has one thing in common, it’s that “people want to get their minds blown and they want to see something they’ve never seen before,” he says. “These tools enable a whole new level and dimension of creative possibilities.”
Weekend two of Coachella continues through April 23. For exclusive content, follow along on Twitter with the hashtag #HPCoachella and @HP.